![]() ![]() Despite its setting and story, I felt like it lacked the real weight that immersion with VR would give to the game. At times, it felt like Narcosis lacked punch. Made to be a VR experience, it's playable and enjoyable without it, but it's almost obvious that this is what's missing on Xbox One. I'd be very keen to try Narcosis on the new Xbox "Scorpio" and put the VR through its paces. But these instances are few and far between. I was trapped as they all descended upon me, until they suddenly broke and fell apart into pieces onto the floor. I tried another path and it split off into two more paths with dive suits stalking me. As I turned the corner, I saw another light coming towards me. But it isn't a relentless barrage of horror.Īt one point in the game, Kip is being chased down a corridor by an empty dive suit, the red glow of his light shining on the wall ahead of him. As he recounts his story, you're hounded by hallucinations. With no hope of being rescued, and everyone else dead, it's hard to not let your imagination run wild. ![]() Honor Code really pushed for the player to have an experience that is as much in their own head as it is Kip's. But though the dive suit keeps things out, it also keeps things in, and there is no accounting for what lurks within your own mind. Working at the bottom of the sea, so far from "real life" and other people, the company tried to give them all the entertainment and comforts they could need. The hab has a crew of 20 but was built for more, and Kip notes it had a bit of an "empty feeling" with so few aboard. ![]() There is a lot of emphasis on pressure, and you know by now he's not just talking about PSI. ![]() Each chapter is relatively short, just a few minutes, with the overall game being only a couple of hours long. It's really learning what came to pass as Kip tried to survive that is the clincher. With the ocean environments being so dark, it is possible to miss refill stations and spare canisters, so keeping your levels topped up is a priority. Oxygen is the one resource you'll need to keep an eye on, and thankfully there is plenty of it to be found. Its simplicity is a huge draw, with terrains that feel labyrinthine yet traversable with the use of thrusters and flares. ![]()
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